private var m_intForce:Number = 300;

public function onEnterFrame(evt:Object) : Void
{
  // http://www.solidether.com/luminance/examples/barslundRepulsion.html
  var xDif:Number = m_mcContainer._parent._xmouse - x;
  var yDif:Number = m_mcContainer._parent._ymouse - y;
  var distance:Number = Math.sqrt(xDif*xDif+yDif*yDif);
  var tempX:Number = x - (m_intForce/distance)*(xDif/distance);
  var tempY:Number = y - (m_intForce/distance)*(yDif/distance);
  this.x = (m_intStartX - x)/2+tempX;
  this.y = (m_intStartY - y)/2+tempY;
}